Entity
objects:
Entity
Objects represent the persistent information tracked by the system.
The set of Entity Objects that are involved
in the system are as follows:
authentication:
Here providing authentication between two
nodes and also password based authentication for logging.
TCP/IP
protocols :
Here providing Communication link between the
two nodes.
Client:
Client is a node that uses to receive
services from server.
Server :
Server is a node that provides services to
the Client.
3.2 Boundary
Objects:
Boundary Objects represent
the interactions between the actor and the system. The set of Boundary Objects
that are involved in the system are as follows:
3.3 Control Objects:
Control Objects are
in-charge of realizing use cases. These are responsible for coordinating
Boundary objects and Entity objects. Control objects describe the behavior
associated with the sequencing of forms, undo and history queues and
dispatching information in a distributed system.
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